Spider-Man
The agile web-slinging hero and the game's central Marvel character.
Documented for this version
Joystick | Move the character |
|---|---|
Attack Button | Perform the character's standard attack |
Jump Button | Jump |
Web Button | Use the character's special or web-based attack |
Arcade controls vary slightly by cabinet and regional setup.
How it plays
Players move through side-scrolling stages, striking enemies, jumping over hazards, and using character-specific attacks. The objective is to clear each area and defeat its boss while managing limited health and continues.
The adventure follows a fixed sequence of stages rather than an upgrade-based campaign. Up to four players can play together, selecting from Spider-Man, Black Cat, Hawkeye, and Namor. Enemy groups, screen-filling attacks, and boss patterns provide the main progression challenges.
Plan your run
Stay mobile and avoid being surrounded, especially when several enemies enter from both sides. Use the edge of the screen to control enemy spacing and save health for boss encounters.
In multiplayer, spread the team across the screen without separating so far that players cannot assist one another. Learn each boss's attack rhythm before committing to long attack strings.
Meet the cast
The agile web-slinging hero and the game's central Marvel character.
A fast close-range fighter who joins Spider-Man in the arcade adventure.
A ranged hero who attacks with his bow.
The Sub-Mariner, bringing powerful attacks and a distinct aquatic-themed presence.
Before you begin
Use jumping attacks when enemies cluster near your character.
Watch the edges of the screen for reinforcements.
Coordinate attacks during boss fights in multiplayer.
Spider-Man: The Video Game is a 1991 arcade beat 'em up developed and published by Sega. It adapts Marvel's Spider-Man universe into a side-scrolling action game in which Spider-Man joins Black Cat, Hawkeye, and Namor against a succession of super-powered enemies. The game supports cooperative play for up to four players, with each hero offering a different attack style. Its large comic-book presentation, varied boss encounters, and simultaneous multiplayer made it a distinctive arcade release, although its difficulty and short, intense stages reflect the coin-operated design of its period.
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