Arle Nadja
The principal player character, a young magic user who competes through the game's single-player matches.
Documented for this version
Arrow LeftArrow Right | Move the falling pair horizontally |
|---|---|
Arrow Down | Accelerate the pair's fall |
A | Rotate the pair clockwise |
B | Rotate the pair counterclockwise |
Start | Pause the game |
How it plays
Puyos fall in pairs from a top-down view of a vertical playfield. Move a pair horizontally, rotate it, and drop it into position. Connecting four or more Puyos of the same color clears them; unsupported pieces fall, potentially creating chains.
In one-player play, opponents are faced in sequence. In versus play, each player builds chains to send nuisance Ojama Puyos to the other side. The objective is to fill the opponent's field while keeping enough space to continue building chains.
Plan your run
Build chains instead of clearing isolated groups whenever the field allows it. Keep a central column open and place colors so that one clear causes the next group to fall into position.
In versus play, send nuisance Puyos with deliberate chains and watch the opponent's side before committing to a large setup. Clear incoming nuisance Puyos only when they threaten to block the chain you are building.
Meet the cast
The principal player character, a young magic user who competes through the game's single-player matches.
Arle's small yellow companion, closely associated with her throughout the series.
A powerful demon and recurring rival who appears as a late opponent.
A martial-arts-oriented character and recurring member of the Puyo Puyo cast.
A dark swordsman and recurring rival in the series.
Before you begin
Prioritize chain potential over immediate four-Puyo clears.
Leave room above your setup so the next pair can be positioned safely.
In versus play, monitor the opponent's falling nuisance Puyos before starting a risky chain.
Super Puyo Puyo is a competitive falling-block puzzle game developed by Compile and published by Banpresto for the Super Famicom in 1993. Players guide pairs of colored Puyos into a vertical well, connect four or more matching Puyos, and use chain reactions to clear them. The game includes a one-player progression mode and competitive two-player matches, with its cast providing a lighthearted fantasy framing. Its fast chaining system rewards planning rather than simple line clearing. Super Puyo Puyo was well received in Japan for translating the arcade-style Puyo Puyo formula effectively to Nintendo's 16-bit hardware and became an important early entry in the long-running series.
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