Leonardo
The balanced Turtle who fights with twin katanas.
Documented for this version
D-pad | Move |
|---|---|
B | Attack |
C | Jump |
A | Special attack |
D-padB | Perform a directional attack The attack changes according to the direction held. |
CB | Perform a jump attack Press Attack while jumping. |
The button assignments apply to the standard Sega Genesis control scheme.
How it plays
The game is viewed from a horizontal side-scrolling perspective. Players move through a sequence of stages, defeat groups of Foot Clan enemies, avoid hazards, and defeat a boss at the end of each area.
Each Turtle uses a distinctive weapon with different reach and attack characteristics. Players can walk, jump, attack, perform a special move, and use movement-based attacks such as jump attacks and throws. The game supports one-player and two-player cooperative modes, with progression occurring through fixed stages rather than an upgrade system.
Plan your run
Learn the reach and timing of each Turtle's weapon before committing to a character. Donatello is useful for controlling space, while Raphael is strongest when enemies are kept close.
Use jump attacks and throws to interrupt dense groups, and avoid standing directly in front of multiple enemies. Save the special attack for crowded encounters or bosses rather than spending it on isolated Foot Clan soldiers.
In two-player mode, spread across the screen without separating so far that one player is surrounded. Focus attacks on one dangerous enemy at a time and coordinate special attacks during boss openings.
Meet the cast
The balanced Turtle who fights with twin katanas.
The Turtle who uses a bo staff, giving him strong attack range.
The agile Turtle who fights with nunchaku.
The close-range Turtle who uses twin sai.
The leader of the Foot Clan and the main villain.
The Turtles' mentor, who appears in the game's story.
A reporter and ally of the Turtles.
Before you begin
Use weapon range to attack enemies before they can surround you.
Approach bosses cautiously and punish their recovery animations.
Cooperative play is safer when both players stay near the same group of enemies.
Teenage Mutant Hero Turtles: The Hyperstone Heist is a side-scrolling beat 'em up developed and published by Konami for the Sega Genesis in 1992. The game follows Leonardo, Donatello, Michelangelo, and Raphael as they battle Shredder after the Hyperstone causes New York City to shrink. It is designed for one or two players and combines arcade-style stage progression with character-specific attacks and weapons. The game draws from the structure and presentation of Konami's earlier Teenage Mutant Ninja Turtles arcade games, while using original stages and Genesis-specific arrangements. Players fight through urban streets, industrial areas, and other locations before facing a sequence of bosses. Contemporary and later reception generally recognized its responsive combat, colorful presentation, and cooperative play, although its short length and limited variety have also been noted.
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