Documented for this version

Which controls does this version use?

Actions

The King of Fighters 2000 action controls
Joystick
Move, crouch, and jump
A
Light punch
B
Light kick
C
Heavy punch
D
Heavy kick
CD
Blowback attack

The exact arcade cabinet layout may vary.

BC
Call the selected Striker

Available under the game's Striker system.

Control notes

  • Arcade cabinets may use different button labels or layouts.

  • Directional commands and special-move inputs vary by character.

How it plays

How does The King of Fighters 2000 play?

Players select three fighters and one Striker, then fight through team-based rounds. A character remains active until defeated, and the next fighter enters with the remaining life and power conditions determined by the match.

The four attack buttons provide light and heavy punches and kicks. Players can use command attacks, special moves, super techniques, defensive maneuvers, and Striker calls. Winning rounds builds power stocks, while the order of the team affects available resources and match strategy.

Plan your run

What is the best way to play The King of Fighters 2000?

Learn one reliable combo for each team member before expanding your move list. Preserve power stocks for confirmed super techniques or defensive guard cancels rather than spending them on unsafe attacks.

Use the Striker deliberately: call it after creating advantage, during pressure, or to extend a confirmed combo. Watch the opponent's meter and Striker timing, and choose team order so that your strongest fighter receives the resources needed for the final rounds.

Meet the cast

Who are the key characters?

1

K′

The central protagonist of the NESTS storyline, a flame-wielding fighter who can reproduce parts of Kyo Kusanagi's power.

2

Maxima

K′'s powerful cyborg partner and a member of his team.

3

Whip

A military operative allied with K′ who fights with a special whip.

4

Vanessa

A professional boxer and NESTS investigator who uses fast punches and counterattacks.

5

Ramon

A Mexican luchador known for aerial attacks and agile grappling techniques.

6

Kula Diamond

A young ice-powered fighter connected to NESTS and assigned to oppose K′'s group.

7

Zero

The primary boss and a NESTS commander who confronts the tournament finalists.

Before you begin

What should you know before playing?

  1. 1

    Choose a Striker whose attack complements your main fighter's range or combo routes.

  2. 2

    Do not rely on repeated jump-ins; anti-air attacks and defensive movement are important in arcade matches.

  3. 3

    Practice emergency movement and guard-cancel options to escape pressure.

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