Simba
The playable lion prince who grows from a cub into the adult heir to the Pride Lands.
How it plays
The game is viewed from the side, with Simba moving through linear stages based on locations and events from the film. The objective is to reach each stage's end, survive hazards, defeat enemies, and complete occasional boss encounters.
Simba can run, jump, climb, roll, scratch, and use a roar. Early stages feature cub Simba, while later stages use adult Simba with stronger movement and combat. Progression follows a fixed sequence of film-inspired levels rather than an open world.
Plan your run
Learn the timing of jumps before attempting long gaps, especially in the early jungle stages. Use rolls and attacks to handle nearby enemies, but avoid trading damage when a hazard can be bypassed.
Explore platforms for collectibles and extra opportunities, while conserving health for stage endings and boss encounters. Adult Simba's stronger moves make later combat easier, but careful positioning remains more reliable than rushing.
Meet the cast
The playable lion prince who grows from a cub into the adult heir to the Pride Lands.
Simba's friend and a lioness encountered during the story.
Simba's father and king of the Pride Lands.
Simba's uncle and the principal antagonist.
A meerkat who helps Simba after his exile.
A warthog and Timon's companion.
A mandrill-like royal adviser who guides Simba.
Documented inputs
ABBAEntering this code at the title screen can unlock stage select in some versions.
Before you begin
The roar is useful for interacting with certain objects and handling specific enemies, not just for combat.
Use climbing surfaces and moving platforms deliberately; many falls are caused by jumping before the next platform is aligned.
The Lion King is a 1994 side-scrolling action platformer developed by Westwood Studios and published by Virgin Games for the Sega Genesis. It follows Simba from a playful cub to the adult lion who must reclaim the Pride Lands from Scar. The game combines running, jumping, climbing, combat, and environmental hazards across stages inspired by the animated film. Its presentation uses colorful graphics, animated character sprites, and music adapted from the movie. Contemporary reception generally praised its audiovisual presentation and variety, while many players considered the collision-heavy platforming and difficulty demanding.
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