Ultraman
The playable giant hero and defender of Earth.
How it plays
The player controls Ultraman in one-on-one battles against monsters. Each encounter takes place on a side-view battlefield, where the objective is to reduce the opponent's health before the time limit expires.
Ultraman can move, jump, attack at close range, and use special energy techniques. The game progresses through a sequence of monster battles, with victory advancing the player toward later and more difficult opponents. No additional modes are documented here.
Plan your run
Learn the timing of each monster's attacks before committing to close-range exchanges. Short attacks are safer when an opponent is recovering, while special attacks should be reserved for clear openings.
Watch the timer and avoid trading damage unnecessarily. Prioritize surviving each round, since repeated reckless attacks can leave Ultraman vulnerable to counterattacks.
Meet the cast
The playable giant hero and defender of Earth.
A recurring alien enemy from the Ultraman television series.
A powerful kaiju known for its brute strength.
A famous dinosaur-like monster from the original series.
The first monster fought by Ultraman in the original television series.
A powerful alien monster associated with Ultraman's climactic battle.
Ultraman is a 1991 arcade fighting game developed and published by Banpresto. It adapts the classic Ultraman television franchise into direct battles between the giant hero and kaiju from the original series. The game is presented as a side-view combat experience, with Ultraman using punches, kicks, throws, and signature energy attacks to defeat one opponent at a time. Its appeal comes from recognizable monsters and the spectacle of recreating televised tokusatsu fights in an arcade format. Reception is chiefly associated with its faithful character selection and straightforward action, although the limited depth and relatively simple structure make it more of a character-driven arcade novelty than a highly technical fighter.
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