Documented for this version

Which controls does this version use?

Actions

Vampire Hunter: Darkstalkers' Revenge action controls
Joystick
Move, crouch, and jump
LPMPHP
Perform light, medium, or heavy punches
LKMKHK
Perform light, medium, or heavy kicks
Joystick toward opponentAttack button
Throw the opponent at close range
Joystick away from opponent
Block attacks
Start
Pause or begin a game, depending on the arcade cabinet

Control notes

  • Arcade cabinets use an eight-way joystick and six attack buttons.

  • Button labels and cabinet layouts can vary by operator or region.

How it plays

How does Vampire Hunter: Darkstalkers' Revenge play?

Matches take place in two-dimensional arenas from a side-on perspective. The objective is to defeat the opponent before the timer expires, usually by depleting their life bar in a best-of-three-round contest.

Players move, jump, crouch, block, throw, and use six attack buttons divided into punches and kicks. Special and super moves are performed with joystick motions and button presses. The single-player route progresses through opponents toward a final boss, while versus play supports direct matches between players.

Plan your run

What is the best way to play Vampire Hunter: Darkstalkers' Revenge?

Learn the normal attacks and special-move ranges of one character before trying to master the entire roster. Use the six attack strengths to control distance: lighter attacks are generally faster, while heavier attacks cause more damage and pushback.

Block patiently, punish missed attacks, and watch the opponent's meter before committing to a jump-in. Each fighter has different air options and mobility, so practice anti-air attacks and corner escapes in repeated matches.

Meet the cast

Who are the key characters?

1

Demitri Maximoff

A powerful vampire noble who uses dark magic and close-range attacks.

2

Morrigan Aensland

A succubus fighter with projectile, aerial, and transforming special moves.

3

Donovan Baine

A vampire hunter who fights with a sword and commands the spirit Anita.

4

Huitzil

A large ancient robot with heavy weapons and mechanical attacks.

5

Felicia

A lively catwoman who combines agility with quick claw attacks.

6

Anakaris

An ancient Egyptian mummy with unusual stretching and transformation abilities.

7

Bishamon

A haunted samurai armor controlled by a malevolent cursed sword.

8

Victor von Gerdenheim

A powerful artificial humanoid who relies on strength and electrical attacks.

9

Lord Raptor

A skeletal rock star who attacks with blades, chains, and undead abilities.

10

Rikuo

An amphibious fighter who uses water-based attacks and strong mobility.

11

Sasquatch

A large yeti whose size and strength are balanced by surprising movement.

12

Gallon

A werewolf with fast rushdown attacks and powerful transformations.

Before you begin

What should you know before playing?

  1. 1

    Choose one fighter and learn their basic special moves before experimenting with advanced techniques.

  2. 2

    Use blocking and spacing rather than attacking continuously; many characters can punish unsafe moves.

  3. 3

    Save super meter for a confirmed hit or a defensive reversal when the opportunity is clear.

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