Documented for this version

Which controls does this version use?

Actions

X-Men vs. Street Fighter action controls
Joystick
Move, crouch, and jump
Light Punch
Perform a light punch
Medium Punch
Perform a medium punch
Heavy Punch
Perform a heavy punch
Light Kick
Perform a light kick
Medium Kick
Perform a medium kick
Heavy Kick
Perform a heavy kick
Start
Select options and start play

Control notes

  • Arcade cabinets commonly use an eight-way joystick and six attack buttons.

  • Exact cabinet button labels and service controls may vary by machine.

How it plays

How does X-Men vs. Street Fighter play?

Matches use a side-view arena and two-character teams. One fighter is active at a time, while the partner can be called in or tagged to continue pressure and recover health. The objective is to defeat both members of the opposing team before the timer expires.

Each character has light, medium, and heavy punches and kicks, special moves, throws, air attacks, and Hyper Combos. Arcade progression consists of a series of team battles followed by boss encounters, with difficulty and opponent composition determined by the arcade machine settings.

Plan your run

What is the best way to play X-Men vs. Street Fighter?

Build teams with complementary strengths. A projectile-focused character can control distance while a rushdown partner exploits openings created by that zoning pressure. Tagging also lets an injured fighter recover life in reserve.

Learn each character’s launcher, air combo route, and safest special moves. Save Hyper Combos for confirmed hits or for extending a tag-team sequence, and watch the opponent’s partner gauge before committing to a long attack string.

Meet the cast

Who are the key characters?

1

Cyclops

X-Men leader who uses precise energy-beam attacks and strong Hyper Combos.

2

Wolverine

Fast close-range fighter with powerful claws, rush attacks, and rapid recovery.

3

Ryu

Street Fighter martial artist specializing in balanced fireball, uppercut, and hurricane-kick techniques.

4

Chun-Li

Highly mobile martial artist with fast kicks and strong aerial pressure.

5

Magneto

Powerful X-Men boss who controls magnetic energy and dominates space with projectiles.

6

M. Bison

Street Fighter boss using Psycho Power, teleportation, and forceful charge attacks.

Before you begin

What should you know before playing?

  1. 1

    Use the partner system frequently instead of leaving a damaged character active.

  2. 2

    Practice air recoveries and launcher follow-ups in a low-pressure setting.

  3. 3

    Do not spend all of the team’s meter on a blocked Hyper Combo.

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