Vaus
The player-controlled spacecraft, represented by the horizontal paddle used to reflect the energy ball.
Documented for this version
Paddle | Move Vaus horizontally Rotate the arcade paddle left or right. |
|---|---|
Fire | Launch the ball or activate the laser The exact use depends on the current power-up and game state. |
The original arcade version uses a rotary paddle controller.
No reliable button combination is documented for this version.
How it plays
The player views each stage from a fixed, side-on perspective. Vaus moves horizontally along the bottom of the screen while the ball rebounds from the paddle, walls, and blocks.
The objective is to destroy every breakable block without letting the ball pass below the paddle. Some blocks require multiple hits or cannot be destroyed normally. Capsules may widen the paddle, split the ball, slow its movement, grant a laser, or produce other effects. Stages progress through increasingly complex layouts, with occasional boss encounters and limited lives.
Plan your run
Keep the paddle near the ball's projected landing point rather than following it reactively. Aim rebounds toward exposed blocks and preserve useful power-ups when the stage layout makes them especially valuable.
A laser capsule is effective against dense formations, while a wider paddle or slower ball can make difficult stages safer. Near the top of the screen, avoid unnecessary movement so the return angle remains predictable.
Meet the cast
The player-controlled spacecraft, represented by the horizontal paddle used to reflect the energy ball.
The principal antagonist and the final boss of the game.
Before you begin
Use small paddle movements to control rebound angles.
Prioritize capsules when they can be collected without risking the ball.
Watch for blocks that need repeated hits.
Arkanoid is a 1986 arcade action game developed and published by Taito. It expands the classic Breakout formula with a science-fiction premise: the player controls the Vaus spacecraft and must clear formations of blocks while guiding a bouncing energy ball. A rotary paddle provides precise horizontal movement, making timing and positioning central to play. Power-up capsules add temporary abilities and alter the rhythm of each stage. The game is structured as a sequence of single-screen levels, ending in encounters with distinctive bosses. Arkanoid was well received for its responsive controls, attractive presentation, and substantial refinement of a familiar concept. Its paddle-based design also made it a notable arcade experience and established a successful series of sequels and conversions.
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