Goku
A martial artist who combines close-range attacks with powerful energy techniques.
How it plays
Matches take place in side-view arenas with a wide field of movement. The objective is to deplete the opponent's life bar before time expires, while normal attacks, special techniques, jumps, blocks, and energy management determine the pace of each round.
Players can progress through a story-oriented mode, fight in tournament-style matches, or challenge another player. Battles emphasize positioning: fighters can create distance, launch energy attacks, evade incoming techniques, and close in for close-range exchanges.
Plan your run
Learn the distance and timing of each fighter's special techniques before relying on them in every exchange.
Stay mobile and watch the opponent's energy use. Long-range attacks can control space, but careless charging or repeated projectiles can leave a fighter open.
Use blocking and evasive movement to survive difficult rounds, then punish recovery after a missed heavy attack or energy technique.
Meet the cast
A martial artist who combines close-range attacks with powerful energy techniques.
Goku's son and a young fighter with strong defensive and energy-based abilities.
A proud Saiyan warrior specializing in aggressive attacks and energy techniques.
A Namekian fighter known for reach, tactical play, and energy attacks.
A sword-wielding Saiyan from the future who also fights with energy techniques.
A powerful space tyrant who uses fast attacks and devastating energy abilities.
A bio-engineered warrior with a versatile fighting style and strong special moves.
A swift artificial human whose style favors mobility and sustained attacks.
Before you begin
Practice spacing before attempting advanced special-move patterns.
Reserve energy for situations where a projectile or defensive technique can change the exchange.
In tournament play, avoid unnecessary damage because battles are fought consecutively.
Dragon Ball Z: L'Appel du Destin is a one-on-one fighting game developed by TOSE and published by Bandai for the Sega Genesis. Based on the Dragon Ball Z anime, it lets players control powerful martial artists in battles featuring ground movement, jumping, energy attacks, and defensive techniques. The game includes a story-focused campaign, tournament-style play, and head-to-head matches. Its large arenas and long-range combat give it a distinct feel compared with many conventional fighters. Reception was generally favorable among Dragon Ball fans, especially in Europe, although critics noted a steep learning curve and a combat system that rewards careful spacing.
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