Terry Bogard
An American martial artist and longtime Fatal Fury protagonist who uses powerful, approachable attacks.
Documented for this version
Joystick | Move, crouch, jump, and change fighting lines. |
|---|---|
A | Light punch. |
B | Light kick. |
C | Heavy punch. |
D | Heavy kick. |
A+B | Perform the character’s line-change or evade action, depending on context. Arcade control assignments can vary by cabinet setup. |
A+B+C | Attempt the character’s desperation attack when the required life condition is met. Availability and exact input depend on the character. |
The game uses a four-button arcade layout, normally A, B, C, and D.
Joystick directions are combined with buttons for throws and special moves.
Cabinet button labels and service settings may differ between arcade installations.
How it plays
Matches are one-on-one fights viewed from a side perspective. Each round is won by reducing the opponent’s life or forcing a ring-out when the stage permits it.
Players move across two fighting lines, attack with punches and kicks, jump, guard, use throws, and perform character-specific special and desperation moves. Battles are organized through an arcade ladder, with successive opponents leading to a final encounter. The game supports standard versus play for two players.
Plan your run
Learn the spacing of both fighting lines before relying on special moves. Switching lines can evade attacks, but careless movement may expose the fighter to a punish or ring-out.
Prioritize reliable anti-air attacks, throws against guarding opponents, and safe pokes at the edge of normal attack range. Save desperation attacks for confirmed openings rather than using them randomly.
In versus play, study each character’s line-switching options and recovery animations. Many matches are decided by corner pressure, knockdown positioning, and whether a player can safely return to the preferred line.
Meet the cast
An American martial artist and longtime Fatal Fury protagonist who uses powerful, approachable attacks.
Terry’s younger brother, a compact ninja-style fighter specializing in speed and precision.
A Muay Thai champion known for fast kicks, pressure, and projectile-based attacks.
A nimble kunoichi who combines acrobatics, fan attacks, and strong mobility.
A professional investigator and grappler who uses throws, counters, and command attacks.
A capoeira fighter whose style relies on flowing movement, kicks, and evasive attacks.
A heavyweight kickboxer with strong strikes and substantial damage output.
A disciplined taekwondo master built around rapid kicks and anti-air attacks.
A stocky fighter who uses deceptive movement, belly attacks, and unusual techniques.
A mystical monk who employs ninja-like movement and spiritual techniques.
A break-dancing street fighter with unpredictable movement and rhythmic attacks.
A young Chinese martial artist whose quick attacks emphasize agility and close-range pressure.
A boxer who relies on direct punches, footwork, and aggressive close combat.
Geese Howard’s staff-wielding subordinate, using long-reaching attacks and space control.
A violent underworld fighter with brutal strikes, counters, and unpredictable offense.
A matador-inspired fighter who attacks with a blade-like weapon and deceptive mobility.
A powerful German aristocrat and heavyweight fighter with commanding special moves.
A ruthless crime lord and recurring Fatal Fury antagonist with highly effective counters.
One of the Jin brothers, using mysterious martial arts and mobility-based techniques.
The other Jin brother, combining swift attacks with supernatural techniques.
A secret boss character and skilled pilot who fights with an unusual, highly mobile style.
Before you begin
Use the background and foreground lines to avoid predictable projectile or rushdown patterns.
Do not repeatedly attack after a blocked move; many characters can punish unsafe pressure.
Watch the stage boundary, since a successful knockback can end a round immediately.
Real Bout Fatal Fury Special is a 1997 arcade fighting game developed and published by SNK. It is an updated, faster-paced entry in the Fatal Fury line, built around one-on-one matches with a roster of returning fighters and several distinctive specialists. The game retains the series’ trademark two-line arena system, allowing fighters to move between the foreground and background, while refining offense, defense, and ring-out situations. Its presentation, animation, and competitive mechanics were well received by arcade players, especially fans of SNK fighters. The Special version is known for its broad roster, aggressive match flow, and polished balance compared with earlier Real Bout releases.
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