Documented for this version

Which controls does this version use?

Actions

The Revenge of Shinobi action controls
D-pad
Move Joe Musashi; press Down to crouch.
A
Use ninjutsu when the required magic is available.
B
Attack with the sword or throw shuriken depending on the current attack state.
C
Jump.

Control notes

  • The Genesis controller's Start button is used for title-screen and pause functions.

How it plays

How does The Revenge of Shinobi play?

Joe Musashi moves through side-scrolling stages viewed from the side. The objective is to reach each stage's boss while defeating enemies, avoiding hazards, collecting power-ups, and preserving limited life and shuriken resources.

The player can walk, crouch, jump, attack with a sword, throw shuriken, and use ninjutsu. Stages contain checkpoints and varied hazards, while successful progression depends on learning enemy patterns, positioning, and boss weaknesses. The game offers selectable difficulty levels, with higher settings making enemies and resources more demanding.

Plan your run

What is the best way to play The Revenge of Shinobi?

Learn enemy placement before committing to jumps or attacks. Crouching attacks are useful against low targets, while shuriken should be conserved for dangerous enemies and crowded areas.

Save ninjutsu for bosses, ambushes, or situations where escape is difficult. Approach bosses cautiously, identify their attack cycles, and prioritize survival over dealing maximum damage quickly.

Meet the cast

Who are the key characters?

1

Joe Musashi

The game's protagonist, a ninja who fights Neo Zeed to rescue his kidnapped fiancée and avenge his master.

2

Naoko

Joe Musashi's fiancée, whose kidnapping drives the game's central mission.

3

Neo Zeed

The criminal organization responsible for the kidnapping and attacks against Joe's ninja clan.

Before you begin

What should you know before playing?

  1. 1

    Use wall jumps and crouching attacks deliberately; many hazards are easier to handle by controlling position rather than rushing.

  2. 2

    Higher difficulty settings reduce the margin for error, so memorizing enemy patterns is more valuable than relying on rapid attacks.

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