Mario Bros.
atari-2600Action
Documented for this version
Joystick Left | Move the laser cannon left. |
|---|---|
Joystick Right | Move the laser cannon right. |
Fire Button | Fire the laser cannon. |
The Atari 2600 controller uses a joystick and one fire button.
Exact game behavior varies by the selected game variation.
How it plays
The game uses a single-screen perspective. A formation of aliens moves horizontally across the playfield, shifts downward at each edge, and fires toward the player’s cannon.
Move the cannon left or right, fire upward, and use shields for temporary cover. Destroying aliens reduces the formation and usually makes the remaining invaders move faster. The objective is to clear the screen before the aliens touch the cannon’s level or the player loses all available lives. The cartridge includes several game variations that alter shields, firing behavior, and other rules.
Plan your run
Stay near the center until the formation becomes uneven, then move toward the side with the most dangerous remaining aliens. Clear the lowest invaders first because they are closest to the cannon.
Use shields selectively rather than hiding continuously; enemy fire and your own shots can wear them down. Fire at a steady rhythm, watch for openings between shots, and keep moving when the formation accelerates. In variations without dependable shields, prioritize survival and short controlled movements.
Before you begin
Destroy the lowest alien rows first.
Use shields as temporary cover, not permanent protection.
Expect the remaining aliens to speed up as their numbers fall.
Space Invaders is Atari’s 1980 Atari 2600 adaptation of Taito’s landmark fixed-screen shoot ’em up. The player controls a laser cannon at the bottom of the screen and must destroy successive formations of descending aliens before they reach the ground. Atari programmer Richard Maurer redesigned the arcade game for the console, adding multiple game variations to fit the hardware. Its simple controls, escalating speed, defensive shields, and distinctive sound made it one of the Atari 2600’s defining early releases. Reception was generally strong, although players noted its visual and audio differences from the arcade original. The cartridge helped establish the Atari 2600 as a serious home for arcade-style games.
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