Mario
The primary playable plumber, controlled by the first player.
Documented for this version
Joystick Left | Move left |
|---|---|
Joystick Right | Move right |
Fire Button | Jump Use the joystick direction while jumping to control horizontal movement. |
Controls refer to the Atari 2600 joystick and fire button.
The second player uses the second controller in two-player mode.
How it plays
Each stage is a single fixed screen containing platforms, pipes, and enemies. Mario moves horizontally and jumps between the platforms while avoiding hazards and positioning himself beneath enemies.
Strike a platform from below to flip an enemy, then touch the stunned enemy before it recovers. Stages become more difficult as enemies move faster and hazards appear. One-player and alternating two-player play are available, with the second player controlling Luigi.
Plan your run
Use the platforms to control enemy movement rather than chasing enemies across the screen. Position Mario below an enemy, strike it once, and approach immediately while it is stunned.
Keep track of pipes and the screen edges, especially when several enemies are active. In two-player games, coordinate attacks so one player stuns enemies while the other clears them.
Meet the cast
The primary playable plumber, controlled by the first player.
Mario’s brother and the second player character in two-player games.
A turtle-like enemy that can be stunned from below and then removed.
A crab-like enemy that becomes more dangerous after being struck.
A flying enemy that must be attacked when it is vulnerable.
Before you begin
Strike enemies from underneath before attempting to touch them.
Clear dangerous enemies early and avoid careless jumps near the screen edges.
Use two-player mode to divide attention between different parts of the stage.
Mario Bros. is an arcade-style action platform game developed by Nintendo and adapted for the Atari 2600 by Atari. Mario and Luigi work through compact single-screen stages, clearing pipes and defeating creatures that emerge from below. Rather than jumping directly on enemies, players must strike the platforms from underneath to stun them, then touch them to remove them. The Atari 2600 version simplifies the arcade original considerably, but preserves its central timing-based play. Its colorful presentation and two-player option made it a notable early console conversion, although critics and players generally regarded it as technically limited compared with the arcade game.
Catalog entry maintained by EmuGamers Editorial Team
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