Mario
The player-controlled construction worker, known as Jumpman in the original arcade release. He climbs platforms and ladders and jumps over hazards.
Documented for this version
Joystick LeftJoystick Right | Move Mario horizontally. |
|---|---|
Joystick Up | Climb an available ladder. |
Joystick Down | Descend an available ladder. |
Fire Button | Jump. |
Controls use the Atari 2600 joystick and fire button.
Exact movement behavior can vary slightly with stage position.
How it plays
Each stage is a fixed platforming challenge. Mario moves across girders, climbs ladders, avoids hazards, and jumps over obstacles while trying to reach Pauline or complete the current objective.
The game is built around repeated attempts rather than free exploration. Players advance through a limited sequence of arcade-inspired screens, with increasing pressure from enemy movement and timing demands. A collision or fall costs a life, and the score rewards progress and collected bonus items.
Plan your run
Study the movement pattern of each hazard before committing to a jump. Short, deliberate movements are safer than rushing across narrow girders.
Use ladders selectively and keep an escape route in mind. Jumping over a hazard is often safer than trying to pass it at the edge of a platform, but mistimed jumps can be more dangerous than waiting.
Meet the cast
The player-controlled construction worker, known as Jumpman in the original arcade release. He climbs platforms and ladders and jumps over hazards.
The giant ape who occupies the upper part of each stage and attacks Mario by creating or releasing obstacles.
The damsel Mario must rescue at the end of the stage sequence.
Before you begin
Watch the timing of rolling hazards before climbing.
Avoid standing directly beneath hazards that can fall from above.
Prioritize survival over bonus items when the route is crowded.
Donkey Kong for the Atari 2600 is Coleco’s home-console adaptation of Nintendo’s 1981 arcade platform game. The player controls Mario, originally known as Jumpman, as he climbs construction-site structures to rescue Pauline from Donkey Kong. It combines fixed-screen platforming with timing-based obstacle avoidance, using ladders, platforms, rolling barrels, and other hazards. The conversion preserves the recognizable premise and basic arcade structure, although its simplified graphics, sound, and reduced presentation were widely considered weaker than the arcade original. It remains historically notable as one of the earliest major console versions of a Nintendo arcade hit and as an important early Atari 2600 platform game.
Catalog entry maintained by EmuGamers Editorial Team
Community discussion
What are players saying? 0