Catalog activity ranking
Most-Played Aladdin Games in the EmuGamers Catalog
This page uses active Aladdin catalog entries and separates popularity signals from compatibility evidence. This activity ranking links directly to 5 catalog entries in the Aladdin collection.
What is the quick answer?
Disney's Aladdin currently appears first in this activity ranking, followed by Disney's Aladdin and Disney's Aladdin. Games with real community ratings are considered first; entries without votes are ordered by play activity. This is a catalog signal, not an independent editorial review.
Most-played Aladdin games
Disney's Aladdin
Super Nintendo (SNES)Platformer
Disney's Aladdin is a side-scrolling action platformer developed by Virgin Studios and published by Virgin Games for the Super Nintendo Entertainment System in 1993. It adapts the animated film, following Aladdin as he travels through Agrabah and other locations while trying to stop Jafar and rescue Princess Jasmine. The game combines running, jumping, sword fighting, and apple throwing across colorful stages. Its animation and presentation were well received, although opinions differed on its difficulty and collision detection. The SNES version is distinct from the similarly titled Mega Drive/Genesis game, using its own level layouts, mechanics, and visual style.
Disney's Aladdin
Sega GenesisAction
Disney's Aladdin is a side-scrolling action-platformer developed by Virgin Games for the Sega Genesis in 1993. It adapts Disney's animated film by placing Aladdin in a series of dangerous locations across Agrabah and beyond. Players run, jump, climb, swing a sword, and throw apples while avoiding guards, animals, traps, and other hazards. The game follows the film's broad story but uses original level layouts and substantial platforming challenges. Its detailed animation, colorful presentation, and fluid character movement were widely praised, while some reviewers considered its difficulty demanding. It is distinct from the separate Super Nintendo Aladdin, which was developed by Capcom and uses a different design.
Disney's Aladdin
DOSAction
Disney's Aladdin is a side-scrolling action platformer developed by Virgin Interactive Entertainment and released for DOS in 1994. It adapts Disney's animated film into a sequence of hazardous stages set across Agrabah and other film-inspired locations. Players control Aladdin as he runs, jumps, climbs, collects items, and uses a sword to defeat enemies. The DOS version presents a keyboard-based interpretation of the game rather than a role-playing or exploration-focused adventure. Its appeal comes from recognizable characters, colorful scenery, varied platforming challenges, and film-related presentation. Reception generally regarded the game as an enjoyable licensed action title, although the DOS release is less often discussed than the better-known 16-bit versions.
Disney's Aladdin
Game Boy AdvanceAction
Disney's Aladdin is a side-scrolling action platformer developed by NMS Software and published by Ubisoft for the Game Boy Advance in 2003. It adapts the setting and characters of Disney's animated film, following Aladdin as he moves through Agrabah and other story locations while opposing Jafar. The game combines running, jumping, close-range attacks, and throwable apples with light exploration and collectible hunting. Its presentation uses colorful sprites and familiar film-inspired scenes. Reception was generally mixed: reviewers appreciated the recognizable license and accessible controls, but commonly considered the level design and challenge less distinctive than stronger 16-bit-era Aladdin games.
Aladdin
Nintendo Entertainment System (NES)Platformer
Aladdin is an unlicensed side-scrolling platform game for the Nintendo Entertainment System, developed by Hummer Team and published by J.Y. Company. It presents a simplified version of the Disney Aladdin premise, following Aladdin through dangerous locations while he fights enemies and avoids traps. The game is built around direct arcade-style action, with compact stages, jumping challenges, collectible items, and boss encounters. Its presentation borrows recognizable characters and themes from the animated film, although it is separate from licensed Aladdin releases on other systems. The game is chiefly remembered among NES enthusiasts for its unofficial status, unusual availability, and technically competent but uneven design. Reviews and modern discussion commonly describe it as playable and visually distinctive, while criticizing stiff controls, difficult hazards, and inconsistent collision detection.
How is this list kept current?
How rankings are calculated
The list is generated from active EmuGamers catalog entries. Votes and play activity determine order; browser compatibility is reported separately and does not turn an untested game into a higher-ranked recommendation.
| Order | Signal | How it is used |
|---|---|---|
| 1 | Real community votes | Games with at least one recorded vote appear before games with no votes. |
| 2 | Rating confidence | More votes rank first, followed by the rating value. |
| 3 | Play activity | Play count breaks rating ties and orders entries with no votes. |
| 4 | Stable tie-break | Game name keeps otherwise equal results deterministic. |
Which sources support further research?
Official sources and catalog provenance
The ranked games come from the EmuGamers database. The links below are related official project updates used for emulator support and preservation context; they are not citations for the ranking order.



